Animation practice after completing The Animators Survival Kit by Richard Williams March 2021 Overview I learned the fundamentals of animating, that are both relevant for frame-by-frame animation and motion graphics. The timing, spacing, anticipation, adding weight to the objects, as well as things that I have never done before (blows […]
Read MoreA golden coin drawn in Fresco from PetesPirateLife Instagram December 2020
Read MoreA 3D print of Arthas from World of Warcraft that we painted November 2020 Process After we printed the model, we went through it with sandpaper to smoother it out a little (obviously not enough, as the layers are still visible). After that we sprayed the parts with a primer, […]
Read MoreShowcase of my first completed sketchbook October 2020 https://mitov.studio/wp-content/uploads/2022/04/Video.mp4 Overview Had so much fun doing these (mostly in French classes when I was bored). In the middle of the sketchbook I took a Udemy course for drawing, and it actually helped me improve a lot. I learned just how […]
Read MoreHand-drawn illustrations inspired by the landscapes of Eversong Woods and Ghostlands from World of Warcraft September 2020 Shop Prints The Making
Read MoreIllustration from the Doom Eternal artbook made for practice June 2020
Read MoreRedesign of a character from an original motion graphic June 2020 Shop Prints
Read MoreDMT Artwork inspired from the effects of psychedelics June 2019 Shop Prints
Read MoreCasual Bay Ganyo illustration of a character from a Bulgarian collection of feuilletons May 2020
Read MoreI was going for some kind of a spiritual and mechanical concept. Had in mind the mechanism philosophy. Took references from Google’s quantum computer and Zealot art from StarCraft 2 February 2020
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